Highlight scene from the film
Dimension: 2815 x 1584 Pixels


About the pervasive and insidious nature of overconsumption.


The project encompasses two approaches: a five-minute experimental film composed of six chapters that critique the pervasive and insidious nature of overconsumption, highlighting its profound impact on inidividuals and society. Additionally, it also includes immersive VR scenes that invite people to engage more deeply with themes presented.




Hightlight: VR scene_Lost in goods
Dimension: 4000 x 2000 pixels
Highlight: VR scene_societal alienation
Dimension: 4000 x 2000 pixels

Background

My awareness of the destructive forces of consumerism began during my time working in the fashion industry, where I became increasingly aware of the hidden costs behind mass production. As I observed the cycle of production, marketing, and consumption, I found myself questioning the ethical implications of this system and its impact on both the people involved and the environment.

I started to ask: Why do we buy what we buy? What compels us to consume? It became clear that, more often than not, we are not driven by genuine needs or desires, but by an external force that implants the idea of "want" into our minds. This realization—that our desires are often manufactured—was unsettling. I see and believe that consumerism is not just an economic system, but a psychological one—a system that manipulates us at the level of our emotions and perceptions. It conditions us to believe that the act of consumption will bring satisfaction or happiness, when in fact, it often leaves us feeling emptier, disconnected, and overwhelmed by the non-stopping cycle.




Story Board

Outcome


 Experimental film
Recommend resolution: 4k



 VR Display

 



       
360 VR scene / Panorama render


                                                                                                                                                 

360 VR scene
360 VR scene
360 VR scene
360 VR scene
360 VR scene
VR scene render_4000*2000 Pixels 
VR scene render_4000*2000 Pixels
VR scene render_4000*2000 Pixels
VR scene render_4000*2000 Pixels
VR scene render_4000*2000 Pixels



Reference:


“THE MAN WHO MADE US SPEND”


 Planned Obsolescence_Light bulb
Planned Obsolescence_Light bulb
Contract: From 2500 hours to 1000 hours
Becomes unwanted fast
Planned Obsolescence in everything
Psychological reprogramming
Organized creation of dissatisfaction
Using meida to influence
Falseness of Advertise
Creating anxiety
Creating Fear
Using fear to manipulate


Bibliography:


Jean Baudrillard, The Consumer Society: Myths and Structures (SAGE Publications, 1970).

Xaba, Londiwe and Ndlovu, Siphiwe, Consumerism as an Ideology, A Critical Theory Perspective (July 18, 2023). OIDA International Journal of Sustainable Development, Vol. 16, No. 12, pp. 207-214, 2023, Available at SSRN: https://ssrn.com/abstract=4674482